Discussion about this post

User's avatar
Silver Nightingale's avatar

Great article. I also very much dislike the alignment system but I think it’s the “good” “evil” axis being added that specifically ruins it.

Law vs Chaos, like the Elric novels that inspired alignment to begin with, makes a lot more sense and is more useful to categorize things.

The orcs in my campaigns are always bloodthirsty raiders, at a society level. But so are most human societies lol! It’s a cultural, belief system based difference, not genetic/racial rules. There’s no moralistic difference between orcs raiding a human town and taking their gold vs humans raiding an orc lair and stealing their gold.

If my players want to believe orcs are evil then I won’t stop them, but it’s not something I proscribed, nor is it something baked into the literal metaphysics of the world

Expand full comment
Paul Hawkins's avatar

Alignment always feels like a soft workout to express complex ideas in RPGs that never only serves to push the narrative of "we're good, they're evil, so now we have an excuse for guilt-free murder."

Expand full comment
6 more comments...

No posts

Ready for more?